Comment by sbierwagen
8 years ago
>That was just Crash 1. Two was even worse! [Laughs] Three was pretty bad, too. For me, from August of '94 to December of '98 was one entire, giant crunch.
What a waste. I can't really think of any game or game series that would be worth four years of crunch.
Do you have a hobby? Would you consider time spent on a hobby a waste? Especially in this case, where Andy and Jason went from what's called now "indie" (the last game they've made before Crash was the Way of the Warrior[1]) straight into the big AAA. Most people in the games industry won't ever have a chance to do this.
1. https://www.youtube.com/watch?v=-_Ya4mSkDMI
> Do you have a hobby? Would you consider time spent on a hobby a waste?
If I was required to do it for 16 hours a day every day, hell yes I would.
Some people's hobbies are things like mountain climbing or sailing. Those take many days/months at 24 hour a day. Some even do multi-day camping/skiing trips. Some even do vacations in other countries. These are all 24 hour a day.
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