Comment by jhasse
8 years ago
You know what would have been an incentive for me (and I guess thousand of other game devs) to support windows phone? Support for OpenGL ES.
8 years ago
You know what would have been an incentive for me (and I guess thousand of other game devs) to support windows phone? Support for OpenGL ES.
So now with Apple leaving GL ES in the dust as legacy API, are you going to stop targeting iOS?
Just as side note, Microsoft did port ANGLE to WP.
> So now with Apple leaving GL ES in the dust as legacy API, are you going to stop targeting iOS?
No, I will continue using OpenGL ES.
Anyway: Apple can afford pushing it's own API due to market share, Microsoft could not.
> Just as side note, Microsoft did port ANGLE to WP.
I know, but it didn't support a feature I needed at the time and also it was quite a hassle. Together with the non-GCC/Clang compiler it was just too much.