← Back to context Comment by pjmlp 8 years ago Give it a few more OS releases and Android will be the only one supporting GL. 6 comments pjmlp Reply dc443 8 years ago Would Apple really drop OpenGL? They are smarter than that...They could do it, though. They could. pjmlp 8 years ago They already re-wrote most all relevant graphics APIs including the macOS compositor to use Metal as backend.All major middleware engines already support Metal as well, and relevant companies like Adobe are using it as well.Even if they don't officially drop GL, they could just leave it on life support, similarly to Carbon APIs. AndrewKemendo 8 years ago They are definitely not helping. They promote SceneKit and Metal over all else. Granted Metal is WAY better than OpenGL JopV 8 years ago Microsoft does the exact same thing with DirectX on desktop.And neither Direct3D nor Metal have any real advantages over Vulkan. They exist for locking in developers. 1 reply → ClassyJacket 8 years ago They might not remove it any time soon, but they could easily never update it.
dc443 8 years ago Would Apple really drop OpenGL? They are smarter than that...They could do it, though. They could. pjmlp 8 years ago They already re-wrote most all relevant graphics APIs including the macOS compositor to use Metal as backend.All major middleware engines already support Metal as well, and relevant companies like Adobe are using it as well.Even if they don't officially drop GL, they could just leave it on life support, similarly to Carbon APIs. AndrewKemendo 8 years ago They are definitely not helping. They promote SceneKit and Metal over all else. Granted Metal is WAY better than OpenGL JopV 8 years ago Microsoft does the exact same thing with DirectX on desktop.And neither Direct3D nor Metal have any real advantages over Vulkan. They exist for locking in developers. 1 reply → ClassyJacket 8 years ago They might not remove it any time soon, but they could easily never update it.
pjmlp 8 years ago They already re-wrote most all relevant graphics APIs including the macOS compositor to use Metal as backend.All major middleware engines already support Metal as well, and relevant companies like Adobe are using it as well.Even if they don't officially drop GL, they could just leave it on life support, similarly to Carbon APIs.
AndrewKemendo 8 years ago They are definitely not helping. They promote SceneKit and Metal over all else. Granted Metal is WAY better than OpenGL JopV 8 years ago Microsoft does the exact same thing with DirectX on desktop.And neither Direct3D nor Metal have any real advantages over Vulkan. They exist for locking in developers. 1 reply →
JopV 8 years ago Microsoft does the exact same thing with DirectX on desktop.And neither Direct3D nor Metal have any real advantages over Vulkan. They exist for locking in developers. 1 reply →
ClassyJacket 8 years ago They might not remove it any time soon, but they could easily never update it.
Would Apple really drop OpenGL? They are smarter than that...
They could do it, though. They could.
They already re-wrote most all relevant graphics APIs including the macOS compositor to use Metal as backend.
All major middleware engines already support Metal as well, and relevant companies like Adobe are using it as well.
Even if they don't officially drop GL, they could just leave it on life support, similarly to Carbon APIs.
They are definitely not helping. They promote SceneKit and Metal over all else. Granted Metal is WAY better than OpenGL
Microsoft does the exact same thing with DirectX on desktop.
And neither Direct3D nor Metal have any real advantages over Vulkan. They exist for locking in developers.
1 reply →
They might not remove it any time soon, but they could easily never update it.