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Comment by yason

7 years ago

A funny counter observation is that because computer user interfaces have got progressively slower and slower (as it typically takes a "long" time to open documents or process something) people don't necessarily trust the right thing did happen if things actually go fast even if it's possible. So, in a perverse sense "slower is better" because people have accustomed to computers being slow.

Much like jerky, twitching, stuttering video playback used to be cool—to the extent of intentional frame drops introduced in things like music videos—because that looked "computerised". Game animations and video playback on DOS/Windows at the time were stuttering or had visible shear because waiting for vsync was apparently harder than in earlier hardware and everyone tried to avoid all that; yet it was fashionable in media that could've run smooth.