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Comment by patmcc

7 years ago

>>>a subset of works would be onerous and somewhat annoying for 28 years, after which you could literally do whatever you want with them.

Unfortunately, what would probably happen is more like what is happening to video games now; they are no longer profitable to publish, don't exist in an easy-to-backup, easy-to-share format (like an epub file with no DRM, for example), and so are essentially lost to time. If an ebook that no one can access is suddenly in the public domain, that doesn't help anyone one iota.

The AAA-class games with a budget of a blockbuster movie? Well, I'm fine with them following the movie locked-up route.

New and original indie games? New Portal? New Monument Valley? Maybe even new Doom? I bet they would live with shorter copyright; Doom was released as free software much sooner than after 28 years.

  • The Doom source code was released, the game itself (notably, the IWAD files) was never released as free software.

Surely then you want them in the public domain sooner to prevent that. Sourcing a 28 year old pc to read some 'ancient' format is workable. Finding a 100+ year old pc to do the same seems less workable.

I thought all the console games get dumped so they can be emulated?

  • If/when Stadia and the like take off, and streaming-only games appear, we can forget about that too.

    By the way, this is just one of the many reasons why I think that streamed games are very much an anti-consumer move and should not be paid for in any circumstance, to prevent normalization.

    • That could easily be extended to "streamed media" in general - or, more accurately, Media as a Service. Going further, Software as a Service - or at least the part that falls under FSF's "Service as a Software Substitute" (SaaSS) - is an anti-consumer move too. Related, the trend of tying physical products to Internet services in a blatant attempt to turn ownership into renting is a hugely popular and a hugely anti-consumer practice too.

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