← Back to context

Comment by codesushi42

6 years ago

That is just your opinion. But does it matter?

It is rare for any indie developer to be making any kind of "a living" from making games. The fact that Jeff does already makes him exceptional.

As a gamer, I could care less about whatever rubbish being claimed about his "technique" and "craftsmanship". His games are entertaining, unique, and better than most indies in my eyes.

>It is rare for any indie developer to be making any kind of "a living" from making games. The fact that Jeff does already makes him exceptional.

It's not that rare. https://www.gdcvault.com/play/1025672/2014-vs-2018-The-Shape This talk goes over how many games are doing extremely well at any point in time on Steam alone and it's actually hundreds of games. It's mostly a function of time and persistence for any individual developer and given that Steam has only been around for indies in a big way for about 8 years we'll start seeing more and more indie devs making a living over time.

>As a gamer, I could care less about whatever rubbish being claimed about his "technique" and "craftsmanship"

That's great, but your post complained about the actions of other developers towards him. I explained, from the perspective of a developer, why I received his message negatively. It's a message of mediocrity in an important aspect of the craft and it shows his lack of care for it. I couldn't care less about what gamers think, gamers aren't around me when I'm spending 10 hours a day every day in front of the computer coding. To make games you have to love the craft, and I won't think highly of peers who show no interest in the craft itself.

  • Like any art, the vast majority of indie games fail to sell. It doesn't need any further explanation.

    Also, who are you to be the judge of one's technique and craftsmanship?

    Apparently enough people enjoy Jeff's technique and craftsmanship to continue buying his games. And that's all that matters.

    • >Apparently enough people enjoy Jeff's technique and craftsmanship to continue buying his games. And that's all that matters.

      I think we're just talking past each other. I'm explicitly saying that from a developer's perspective that's precisely not all that matters. From your perspective as a non-game developer you're right, but if you're going to address game developers and say that they're wrong you should consider their perspectives as well.

      4 replies →