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Comment by shkkmo

6 years ago

> Anyone with any aesthetic sense can point out how his games are lacking visually, so it's not that presumptuous at all

Calling his art bad is not presumptuous. Saying his has "extremely poor technique and care for the craft" is.

> in my view that makes him a mediocre game developer, which is a kind of developer that I will not look up to if I want to improve.

You may not want to make games that look like those he makes, but that doesn't mean there isn't something (probably quite a lot) you could learn from him about integrating mechanics and world design.

> In some ways it's the most important aspect of a game.

Visual art may be critical to a game reaching widespread success.

However, as someone who spent a large part of their youth ensconced in MUDs, I disagree whole heartedly that (visual) art is needed to make a good game.