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Comment by keerthiko

6 years ago

The reverse effect is correct, this is the classic game interaction design challenge of 3rd person vehicle cameras which aren't pegged facing the forward direction of the vehicle.

Our hand-eye coordination does not intuitively adapt to remap the arrow keys relative to the spatial position/orientation of the vehicle, and we keep thinking relative to the screen coordinates itself. After you play with it for about 5 minutes you will project to the car instead of the screen and it will feel intuitive again.