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Comment by tomp

6 years ago

Isn’t it the exact opposite? Only with AR can you turn everyday spaces, like a home or an office, into games... with VR you’d be bumping into walls and tripping over things

A large point of video games is escape. AR takes that away. Plus, most people’s spaces aren’t set up for a game. For example, I couldn’t play Minecraft: Earth in my apartment since there isn’t a good flat space.

No, VR lets you map a room so you can avoid walking into things. There are plenty of games that don't need a lot of space at all (the first Rift was a sit-down experience!)