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Comment by kllrnohj

5 years ago

There's settings other than 100% and 200%. Set it to 125%. Or 150%.

That is not the same. Non-integer scaling results in worse sharpness because of the way it needs to be implemented.

See eg: https://tonsky.me/blog/monitors/

  • That's not true at all. Fonts & other vector-based graphics scale to any resolution just fine.

    The myth of 1x, 2x, and 3x being "preferred" is just an Apple-ism because their UI toolkit is pixel-based. That's a flaw in their toolkit, not an inherent technical constraint. Combined with then Apple scaling it yet again after it's rendered.

    Other platforms are not nearly as badly designed.

    • >The myth of 1x, 2x, and 3x being "preferred" is just an Apple-ism because their UI toolkit is pixel-based. That's a flaw in their toolkit, not an inherent technical constraint. Combined with then Apple scaling it yet again after it's rendered.

      Apple-ism? Please. Most plarforms and GUI libs are pixel based, and we always have photos to see and other such bitmap assets.

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  • You are not getting any 'sharpness benefit' if your 4k display is showing an upscaled 1080p image.

    All applications i use on windows support scaling natively, and provide crisp text at 150%. It's not 2010 any more, this is a solved problem. Anything that doesnt should be killed with fire.