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Comment by amelius

5 years ago

How would you apply dithering to animations (without the screen looking noisy from the different starting conditions of each frame)?

discussed by the author of the mentioned game (return of the obra dinn) here: https://forums.tigsource.com/index.php?topic=40832.msg136374...

  • I originally found out about Obra Dinn by reading that devlog—it's totally fascinating, and shows impressive attention to detail.

    > It feels a little weird to put 100 hours into something that won't be noticed by its absence. Exactly no one will think, "man this dithering is stable as shit. total magic going on here."

    Luckily, thanks to this post, we have the privilege of thinking that.