Comment by STRML
5 years ago
Titanfall did this. If I recall correctly, the full install size was about 48GB, 35GB of which was just uncompressed audio. And that was back in the days when 120GB (or less) SSDs were common. A total self-own and never fixed or understood.
It's not like decoding audio takes enough time on any modern multi-core processor to disrupt the game loop. It's not even on the radar.
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