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Comment by heavyset_go

4 years ago

> There's no conversation had upon the charges on a digital distribution store. I'd say - let's have that conversation and come up with a number. Currently, the number is decided in a "free market".

There is no competition in the mobile app distribution market. Apple and Google have a duopoly on mobile app distribution, and they behave like a cartel when it comes to price fixing.

For over a decade now, consumers and developers could have benefited from real competition in the mobile app distribution market. Real competition between companies means that consumers can benefit from increased efficiencies and reductions in cost when it comes to distributing mobile apps.

Instead, Apple and Google have kept a stranglehold on the mobile app distribution market, and it took over a decade and the threat of regulation before Apple chose to lower costs to developers somewhat.

How can anyone know what prices are "industry standard" or "too high" when it comes to mobile app distribution if there is no real competition in that market, just a cartel consisting of two trillion dollar companies controlling mobile app distribution for nearly 13 years?

I agree - there's no competition. What's your solution to change in the law that will create competition?

  • At minimum if you operate an app store on your own platform that takes a cut the platform should allow alternative 3rd party stores to be used. Android/Windows/web/MacOS are already there on that software front. iOS/Consoles/SmartTVs and many others are not. It's probably why you hear about the Apple App Store 30% but not the Play/Microsoft Store 30% - those aren't the only options to distribute an app on those platforms. Users are definitely steered and incentivized to use them but not forced.

    That in itself isn't a fix all, for example the Amazon app store for Android based devices still takes a 30% cut at the moment, but it opens the floodgates to stores like this that could start to create natural competition. And even if not at least you have the choice to try not to do that, look at Fortnite. Not for the court case but because they took a 0% cut on Android by distributing the app via their own store when they got kicked off due to that battle. Obviously not an option for everyone but you can still load the app on Android devices and Epic Games Store actually only takes a 12% cut as it's trying to compete. Even if none of this ends up mattering - at least one can load what they want on their devices.

    .

    At the more extreme end there is always antitrust action like the oft cited idea of splitting the likes of Apple or so on into "Apple Hardware" and "Apple Software" which would definitely blow away some anti-competition tendencies (How many use ios+safari+apple-hardware because that's what they would pick vs that's the only option to get any of the above? Probably less than 100%...) but at the same time are probably a bit extreme when we have tried tamer things like the above before.

    • > At minimum if you operate an app store on your own platform that takes a cut the platform should allow alternative 3rd party stores to be used.

      So basically, Microsoft Windows should have an Apple app store and Android should have an Apple app store?

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