Comment by dtech
4 years ago
It was properly tested by the platform owners, and it was determined to be in an un-releasable state.
The mistake of the platform owners was to believe CDPR when they said they will have fixed all the found problems by release time.
Fair enough. Not trying to make this a debate about CP2077 - I'm just pointing out that game bugs can have massive consequences for the platform owner and not just the game developer/publisher and that handling such consequences can be expensive. In other words, the originally mentioned $40k per patch might seem excessive, but can definitely be justified in cases where popular games break due to bugs. Imagine if CP2077 had been rendered unusable by a patch instead!