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Comment by koonsolo

5 years ago

> Yes, if you have super accurate metrics of what success looks like and the domain is highly competitive and lucrative then the scrappy upstart has poor chances.

According to their Kickstarter, this is exactly the place they placed themselves. Head on competition with huge competitors. That was the point that I was making. You can of course create a 2nd "Minecraft" and be successful, but that is clearly not what is happening here.

Their claim is basically "we can be 1000x more productive than any of the established game developers". I can give you my estimate of those odds ;).

I agree with you 100%, ab-initio any teams chances to create new successful MMO IP are astronomically small. Even more so if the team is tiny. But a small team can generate valuable IP - whatever that turns out to be. The key thing at this point is that they are clearly engaging with the market (enough to warrant an angry rant).