Comment by dmbaggett
5 years ago
Good questions. We were using SGI workstations which ran at 250Mhz if I recall correctly — so ~8x the PS1 CPU.
It was admittedly nearly 30 years ago but my recollection is that the only way to make anything fast on that hardware was to keep everything in registers and avoid touching memory except when absolutely necessary. It was definitely many cycles to access memory.
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