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Comment by leduyquang753

5 years ago

That's commonplace in audio production programs/plugins actually.

It is, and it kind of sucks. Worse yet: in different VST plugins, for instance, sometimes you're supposed to click the knob and drag up and down, sometimes you're supposed to move the mouse in a circle as if you were rotating the knob.

  • Yep,every VST seems to be a learning exercise. But the variety of layouts and colours can also be inspiring. That said, the most garish were rarely keepers.

Was going to say. It saves screen space - should you need to save screen space - while allowing fine control. A slider would take much more screen area.

This is a bigger issue on synth VSTs that have tens or hundreds of controls. When screen resolutions were smaller it was a toss-up between hybrid vertical/rotational scrolling, horizontal/vertical window scrollbars to get the controls to appear at all, and multipage UIs.

Some designs, like Korg's MS20 VST, had all of the above.

  • You could keep the vertical "out-of-box" dragging but use a little vertical bar to show the current level.

    Humans are terrible at reading angles quickly.

    • Humans may be terrible at reading pie charts quickly, but I think we do fine with visualizations such as clocks, gauges and circular controls. I wouldn't even be surprised if a circular gauge can be read more quickly or with less attention than a linear one (size/area being equal).

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It's to replicate audio disks - missing the opportunity that a different interface requires different interaction mechanisms.