Comment by nawgz
4 years ago
I think forced aspect ratio was very common in the era of these oldschool UI toolkits. Additionally, handling multiple classes of pixel density and input (touch vs mouse) was unheard of.
4 years ago
I think forced aspect ratio was very common in the era of these oldschool UI toolkits. Additionally, handling multiple classes of pixel density and input (touch vs mouse) was unheard of.
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