Comment by blueboo
4 years ago
The article “dodges” the notion players should “own” their in-game items to the same extent you underplay the implications. consider what the article emphasises: the contradiction implied in a live game being rebalanced in real time, affecting “owned” assets.
Do you really own it if the item’s form, function, and even in-game existence persists only at the whims of a centralised authority—the game’s administrators?
> Do you really own it if the item’s form, function, and even in-game existence persists only at the whims of a centralised authority—the game’s administrators?
This happens literally all the time with Magic cards, lol.