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Comment by jedc

5 years ago

There was a great documentary series about the making of Frozen 2 that shows exactly this - https://en.wikipedia.org/wiki/Into_the_Unknown:_Making_Froze...

I found it fascinating how the team was still developing key plot points (let alone dialog/animation) down to the final few weeks/days before the film needed to be completed!

It's no different to how the video games industry works, either.

It completely kills your employees though: all those crunches to scrap tons of good work and replace it with new ideas; tons of stressful overtime. Ugh.

  • No different in software either.

    Working on the new service, everything is involving independently while product is figuring out what they want to sell in reality. This out-of-order execution seems like a feature of modern production, while consistency is left behind and only synchronize when they absolutely has to.

    I have no opinion on this however, can't think of a better way myself.

I heard they were writing the scenes of Casablanca as they filmed it. seems to work out ok.

  • Animation differs from live action in that it's edited, then shot instead of shot, then edited.

  • They hadn't written the ending of Die Hard when they started filming - the Movies that Made us episode about it is pretty wild & illuminating.