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Comment by Agentlien

4 years ago

In games where I've worked as a graphics programmer we have mainly used SSAO solutions such as HBAO and GTAO.

I wasn't really a fan of AO during the original craze but I really like these modern screen space versions.

For anyone else who was not born with the ability to instantly know what an acronym stands for, it appears that HBAO is horizon-based ambient occlusion while GTAO is ground-truth ambient occlusion.