Comment by Akronymus
4 years ago
> The worst are symbols that are used inconsistently within the same function, like a parameter which is passed in as a long and then used as a pointer to a struct or even as a function.
Split into new variable. Sounds like ghidra has trouble telling whether it is a reused stoarge location or actually the same variable.
Best guess = something that looks approxinately fitting for the relevant assembly
fuzzing = tweaking the source code to get what it compiles to closer to the actual assembly.
as in, generate a function, see how close its compilation resembles the assembly, tweak until you find a match
Yeah, I ended up creating new variables to get the compile to succeed.
As for generating functions, I'll have to think about what that loss function would look like. I've been looking at asm2vec[1] and structure2vec[2] for inspiration. I'm currently looking at different kinds of graph embeddings, because even answering the basic question of "are these N bytes of assembly semantically similar to these other N bytes" is a challenge.
[1]: https://ieeexplore.ieee.org/document/8835340
[2]: https://arxiv.org/abs/1603.05629
Maybe start with a simple fixed size instriction set? To get some methology down to later be refined. something like early 8 bit micros
That's not a bad idea. My first crack at this has been with a linux x64 target, but I have the infrastructure in place for mips, armv7, thumb, etc. I haven't tried compiling to very old/simple targets but I was considering using the MOVfuscator as one of the compilers.
Or maybe I can figure out how to tell LLVM to do some extreme strength reduction and target an ultra reduced subset of some ISA. Great food for thought, thanks!