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Comment by hmmazoids

3 years ago

> "yes children, once you grow up you'll realize how foolish your idealism has been and you'll stuff your game full of gems you can overpay for!"

As someone who has worked at a start up that really took off, didn't truly think out monetization and prayed at some point the free users would be willing to play assuming we gave the right features and benefits, I would say you're incredibly naïve. So in retrospect, this isn't that poor of a take.

Yes, if you go freemium, you better have the mium part figured out. But this insult clearly also extend to anyone who simply sell their games.

He's right one should think about monetization earlier in the development process.

But it's a poor take because the kind of monetization he's talking about taps into an addicted person's dopamine pathway.

Most run of the mill SaaS work like utilities instead as far as monetization goes.

> As someone who has worked at a start up that really took off ... I would say you're incredibly naive

You don't really have the standing to preach here.