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Comment by overgard

3 years ago

I doubt it; I can't imagine this is going to affect the engine/editor itself in a way you can't opt out of. Companies that want tools like ironsource would have already been using a package or custom code to do these things anyway.

It does speak to the priorities of the company though -- Unity used to be about indies, but it seems like their focus is more on mobile and services. I don't think that means they're going to neglect the indies, but I think they're realizing subscriptions without royalties isn't a huge money maker for them.

The problem is a LOT of developers are starting to second guess using Unity which means no seat licenses and likely not using their ad network for in game monetization on mobile games.

Will people stick by that or will they try something like Godot, not like it instantly, and jump ship back despite their concerns? Only time will tell, but the concern seems pretty widespread in the gamedev community.