← Back to context

Comment by quelsolaar

3 years ago

No, I'm mainly talking about targeting. My point is not so much about embed, but rather that, almost anything you assume you think you know about how computers work isn't necessarily true, because C targets such a wide group of platforms. Almost always when some one raises a question along the line of "No platform has ever done that right?", some one knows of a platform that has done that, and it turns out has very good reasons for doing that.

For this reason, everything is much more complicated then you first think. For me joining the WG14 has been an amazing opportunity to learn the depths of the language. C is not big but it is incredibly deep. The answer to "Why does C not just do X?" is almost always far more complicated and thought through than the one thinks.

Everyone in the wg14 who has been around for a while, knows this, and therefore assumes that even the simplest addition will cause problems, even if they cant come up with a reason why.

Yeah, but then I have to side with the author - how could a compile time only feature which doesn't even introduce new language semantics possibly be affected by the multitude of build targets?

Unless "it's more complicated than you think" is the catchall answer to any and all proposals for new language features. In which case, how to make progress at all?

Also, I find the point about the language being "truly portable" a bit ironic, considering the whole rationale of #embed was that the use case of "embed large chunks of binary data in the executable" was completely non-portable and required adding significant complexity to the build scripts if you were targeting multiple platforms.

It's easy to make a language portable on paper if you simply declare the non-portable parts to not be your responsibility.

> Everyone in the wg14 who has been around for a while, knows this, and therefore assumes that even the simplest addition will cause problems, even if they cant come up with a reason why.

That's not something to be proud of.

  • > That's not something to be proud of.

    Its learning from old mistakes.

    Look at embed as an example. Look how complex it is, dealing with empty files, different ways of opening files, files without lengths, null termination... the list goes on. This is typical of a proposal for C, it starts out simple "why cant i just embed a file in to my code?" and then it gets complicated because the world is complicated.

    I worry a lot about people loading in text files and forgetting to add null termination to embeds. I would not be surprised if in a few years that provides a big headline on Hacker news, about how that shot someone in the foot and how C isn't to be trusted. The details matter.

    • I worry a lot about people loading in text files and forgetting to add null termination to embeds.

      If you really worry about that, why did you vote in favour of this feature (as you stated earlier)?

      1 reply →

    • null termination is not to be added to embed. embed adds a const sized buffer of unsigned bytes, not strings. files are not strings, files do contain \0.

      and I still don't get why embed is so much better than xxd included buffers. it's more convenient sure, but 10x faster?

      3 replies →

    • > I worry a lot about people loading in text files and forgetting to add null termination to embeds. I would not be surprised if in a few years that provides a big headline on Hacker news, about how that shot someone in the foot and how C isn't to be trusted. The details matter.

      The compiler should insert the null terminator if it's not in the embedded file.

      15 replies →

I was on X3J11, the ANSI committee that created the original C standard and my experience was similar. It was a great opportunity to learn C at depth and get an understanding of many of the subtle details. We rejected a great many suggestions because our mandate was to standardize existing practice, address some problem areas, and not get too creative. (We occasionally did get too creative. The less said about noalias the better.)

Maybe you can answer a question I have: what companies are still supporting C compilers for sign-magnitude and 1s-complement machines today? I've been programming for almost 40 years now, and I have never come across any machine that is sign-magnitude or 1s-complement (I have encountered real analog computers---a decent sized one too---about 9' (3m) long, 6' (2m) high, and about 3' (1m) deep, requiring hundreds of patch cables to program).