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Comment by hot_gril

3 years ago

> unless there are issues related to graphics API translation

But there almost always are problems in that area. I've never had a game run with the same FPS and stability in Wine vs natively in Windows.

My point was it's not inherent to WINE. There's a lot of Windows games which support Vulkan or OpenGL, those work excellently.

  • Csgo is OpenGL and doesn't work excellently in my experience, but yeah, in theory they should.

    • CS:GO is Direct3Dish with an OpenGL shim (or alternatively with a better Vulkan shim now).

Exactly the same fps, unlikely.

But phoronix has tons of benchmarks showing that WINE/proton are in the same ballpark as the native windows version, sometimes a bit slower but as many times a bit faster as well.