Comment by codetrotter
3 years ago
> Apparently that engine is written in something called Haxe and its multi-platform.
Haxe is interesting. I remember coming across it back in the days of Flash.
They also had a bytecode VM of their own called Neko.
At the time when I heard of it there were three platforms you could target with Haxe: JavaScript, Flash, and Neko.
It’s pretty cool to see that after all these years Haxe is still alive and in use.
Haxe can compile to even more targets these days, like C++, JVM, C#, PHP, Lua, etc. It also includes an interpreter to run without compiling, and there’s a newer, faster VM for Haxe called HashLink.
Haxe is a pile of dump with bugged generics, garbage tooling and no community. Unusable for anything bigger than toys.
Had to use it at a gaming startup. Everybody hated it, including the CEO, and we were planning moving to Unity as soon as possible.