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Comment by codetrotter

3 years ago

> Apparently that engine is written in something called Haxe and its multi-platform.

Haxe is interesting. I remember coming across it back in the days of Flash.

They also had a bytecode VM of their own called Neko.

At the time when I heard of it there were three platforms you could target with Haxe: JavaScript, Flash, and Neko.

It’s pretty cool to see that after all these years Haxe is still alive and in use.

Haxe can compile to even more targets these days, like C++, JVM, C#, PHP, Lua, etc. It also includes an interpreter to run without compiling, and there’s a newer, faster VM for Haxe called HashLink.

Haxe is a pile of dump with bugged generics, garbage tooling and no community. Unusable for anything bigger than toys.

Had to use it at a gaming startup. Everybody hated it, including the CEO, and we were planning moving to Unity as soon as possible.