Comment by space_fountain
3 years ago
Interesting, I guess I forgot that the game of life includes edge neighbors and had no idea of the cycle time. Why isn’t it 2^8 neighbors though?. Maybe just running 2^8 simulations is the way to go? Or that’s 9 megabytes * frame size per so maybe that ends up being small enough with compression
Edit: the author has said that it’s non periodic apparently which seems like it would make this whole thing a lot harder and probably require more state
Eight neighbors plus the cell itself. With a period of 35,328 and a size of 2048 x 2048 cells for the OTCA metapixel you end up with 75,866,302,316,544 bit without any compression.