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Comment by UltraViolence

3 years ago

I'm speaking from my own experience here. I've tested a couple of Rust programs which were developed in relatively short order yet were quite complex (a Minecraft type game being one) and there wasn't even the slightest hint of instability.

Some of my own Rust code is moderately complex but never showed any signs of instability during development. I often have crashes now and again with my C++ programs. Sure, I fix those afterwards but getting it flawless every time the first time is (for me at least) unheard of.