Comment by hanoz
3 years ago
Out of interest, how are they preparing accordingly? It's not remotely my own field but I'm starting to wonder how I should be guiding my children who have tallent for art, in light of all this.
3 years ago
Out of interest, how are they preparing accordingly? It's not remotely my own field but I'm starting to wonder how I should be guiding my children who have tallent for art, in light of all this.
Draw comics, or really manga in particular. The only real challenge in AI art, that won't be solved any time soon, is storytelling: chaining multiple panels together for coherent stories. Even ChatGPT cannot tell a coherent story longer than 2 paragraphs. Being able to write a long story well, requires understanding world modelling, human motivations , etc, AGI tier abilities.
Also, expose them to AI-art. If they lose interest in art after seeing AI art, that means they were never meant to be artists, they merely like to draw, not to make art. And drawing alone is not really economically useful anymore.
There's no money in comics, it's like saying "be a rock star".
Most comic book artists are (in financial terms) absolute failures, regardless of talent.
Surely for art, the route to replicable success is graphic design, animation, computer game art, etc.? Something the dumb ML AIs you see today probably won't ever be able to replace, you'd need some sort of AI capable of creation to do it.
"There's no money in comics, it's like saying "be a rock star"."
There's no money in western comics.
Successful manga artists regularly earn millions. Simply put, western comics got left far behind in storytelling techniques, creative ideas, because it got stuck in superhero #12831.
Even in the US, the vast majority of top selling 'graphic novels' are mangas, not comics.
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What on earth's name make you think comics are safe?
It's ChatPGT mixed with DALL-E no? I mean if you believe so strongly like everyone else that the job of the artist is done for, why would a comic artist be safe at all ?
> they merely like to draw, not to make art
My take is that computers don't make art at all, they are incapable of doing so. They can produce content at astonishing rates though. But content is not artwork.
You can maybe assemble content into artwork, but that's up to the person doing it. Are they an artist, doing work to elevate it into art? Or are they a fraud, who is just taking content the computer gives them and calling it art.
Some people call those frauds "prompters"
Anyways, if you enjoy drawing you are an artist. The mechanical process of creating is way more important to the artistic process than the end result.
Unless you only view art as a commercial output.
Presumably a skilled artist using SD can produce comics far faster than an artist on their own can? Or is it hard to get the model to draw consistent characters etc.
I was working on a comic two weeks after SD came out. There were lots of problems. I've watched all of them disappear. The only one remaining is wardrobe consistency.
Yes, far far faster, in full colour too. Traditionally, manga artists took photos and applied filters on them, to serve as the background for the manga panels. Its just that time consuming to draw things in detail, that they didn't bother. AI is like this, but 100x more radical productivity boost. It will be a huge boon for manga artists, who traditionally had to work regular 80 hour weeks, even with assistants. Their core skillset is storytelling, panelling, not drawing.
The 'consistent character' issue is already solved by LORAs, just draw 15 images of the character in different poses, feed it to the AI, and it outputs a 300MB model that you can add-on to your prompt to reliably reproduce any character.
Don’t worry, soon AI will be a wonderful story teller for adults and children alike <smiling face with smiling eyes emoji>.
AI is shifting the balance of power from technical ability and quality of tools to creativity/vision (and ability to market). The only "art" job left is going to be something akin to an art director.
Expose your children to a wide variety of art, books, music, food, travel and so forth. Teach them why (aesthetically) good things are good and bad things are bad. Also, encourage them to create stuff for an audience so they learn how to present things, gauge people's tastes and become comfortable with failure young.
The harsh reality as far as I can tell is that the prospect of making a living as an artist, which was already slim if we are being honest, has now shrunk to near zero.
They should be learning about the AI field in order to create their art. That might be the only skill worth money when they are older.
Focusing on learning how to leverage these new tools to produce their own works faster/better/cheaper- focusing on their original ideas/designs/models- coming up with strategies to protect their source art from being used in other people stable diffusion models- learning about/utilizing nft tech to find new pathways to monetize their art-
In the end though its going to be all about original ideas imo- so creatives that don't have original IP really need to get on that and develop it- the new tools will allow anyone to create anything in realtime- people will be frozen by the prompt if they don't have original ideas/concepts/characters/worlds etc-
The temptation for those without original ideas will be to leverage chatGpt etc for "ideas" but humans are not required on that path-
So for your children- ignore the tools/technicalities and focus on ideas- original ideas-