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Comment by s1mon

3 years ago

It's cool that this is possible, but it's missing some very important subtleties which make professional animation look "right" or even "real". As it is, there's no sense of compression or snap at the right parts of the movement. 2D character animation has a lot of exaggerated distortions of objects to make them look like they land on the ground or bounce. The sense of weight and inertia is critical.

These aren't necessarily great, but this page[0] does touch on some of the basic concepts. "Squash and stretch" is a key thing missing. Also while in the demo you're dancing not walking, a walk cycle is a very basic thing which is often done poorly by even supposedly professional companies. [1] It's really important for the "contact" part to seem like it's happening. Getting feet to plant themselves on the ground and look like they're not swimming or sliding around is a challenge.

[0] https://idearocketanimation.com/13721-12-principles-of-anima... [1] https://www.angryanimator.com/word/2010/11/26/tutorial-2-wal...

[my father worked in animation for much of his career and would complain bitterly about badly done animation, so I guess I can't unsee things with his critical eye]

I'm a student of good animation myself (know the 12 principles of animation by heart, got a copy of The Illusion of Life right next to my desk, etc.) and have great respect for what professional animators can do.

And while I (maybe more than anyone else) am highly aware of all the ways this tool doesn't create high-quality animation, I'm okay with it. The point here isn't to create animations that rival those of professional animators; it's to lower the barrier-to-entry to the point where almost anyone can animate their own character.

And if a tiny number of users become more interested in animation through this tool, learn how to do it the proper way, and create animations your father would approve of... well I think that would be a phenomenal outcome.

I agree, but 80/20 rule. Your day, for the context of his time, was in the 20% it sounds like, which is all we can ever hope for.