Comment by es7
2 years ago
I built a few mobile games for iOS and Android.
I launched my first game in 2015 which took 6 months to even reach $100/month. From there it earned around $500/month for the last 7 years. It required a huge upfront investment, ongoing updates to keep relevant and a significant fraction of revenue going into advertising.
I launched a few additional games that were low quality and ended up removing them. I started another 4-5 ideas that were abandoned.
In 2021, during a few month break from my job, I produced one more game that has averaged around $2000/month revenue for the last 2 years. Also needs regular updates and promotion to stay relevant.
Overall I would only recommend this route if you’re really passionate about game dev. The overall time investment has been really high, and it isn’t truly passive income because mobile games lose users quickly when not updated often.
> Also needs regular updates and promotion to stay relevant.
Are you able to share details on both aspects?
Awesome results!
Do you mind to share genre?