Comment by russdill
3 years ago
23M pixels across the field of vision of two eyes doesn't meet the requirements of a design studio. A retina display is minimum 60 pixels per degree. This will be around 30.
3 years ago
23M pixels across the field of vision of two eyes doesn't meet the requirements of a design studio. A retina display is minimum 60 pixels per degree. This will be around 30.
What about of distance and and field of view? I haven’t seen any metrics to complete the picture.
23 million pixels is 6kx4k (or maybe a slightly different aspect ratio, but whatever). That would be a 100 degree horizontal field of view at 60 pixels per degree. That would be a fairly narrow fov, but not unusually so for an HMD. I suspect they'd go for a much wider field though.
as i understood, 23 million pixels is already for both screens/eyes, you need to divide that number to get the perceived resolution.
No FOV was included in the announcement. These numbers are fabricated.
Foveated rendering + active optics can make the fovea 2x the peripheral.
Agreed - we don't know what the actual PPD will be, but it will surely fall short of 60 given that the VR display covers more of your field of view than a 4K monitor in front of you.
That said, it'll still be higher than the current VR headsets and I expect many people will find it sufficient for their work.