Comment by andybak
3 years ago
6dof tracked controllers usually need to be tightly integrated with the headset.
Even if they are self tracking (like the Quest Pro controllers and therefore expensive) there's still a bunch of things that need to work smoothly together.
It's not just like making a Bluetooth gamepad.
And one thing we know about expensive, optional peripherals is that lack of developer support is usually it's death knell
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