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Comment by krmblg

3 years ago

Wouldn’t this be addressed automagically by using the same "anchors" when using the appropriate tech stack (i.e. ARKit)?

https://developer.apple.com/documentation/arkit/aranchor

You’d think it would because of that but you’d also think if it was supported they’d mention it, if only to provide defense against the “only for friendless nerds that live alone” criticism, albeit at an absurd price point.

  • Got your point. I only saw it from a very limited technical understanding of how ARKit works and how shared experiences can be achieved on a framework level.

    Not explicitly mentioning shared experiences other than video calls at all could also indicate this is not the way it should be framed (by focusing on the collaborative aspects that exist "today").

    The price sure point prevents me and my family members from casually trying this experience.

    I was merely suggesting that the technology for shared experiences already exists in the form of shared anchors.

    You could be right wrt "if they didn’t mention it explicitly it's not part of their (currently) intended experience", but it might as well be due to "spatial computing" being sth that primarily will be shaped by their adopters along the way, which is something different than a corporation plotting the experience up front (as might be the case with metaverse?).

We're really missing the point here. Yes, that device can't do better. You can't do that with your friends together. But there's some similar in America right now. You can just jump in and in 2 or 4 minutes, and that kind of experience. Why to bother this kind of thing, this new tech? Doing things together is good, I think that's the main selling point of these devices.