Comment by kiririn
3 years ago
Giving the total number of pixels is actually more honest, compared to competitors who claim that 2Kx2K*2 is a 4K headset
23 million is comfortably more than 4K resolution per eye, putting this at one of if not the highest resolution of any headset. It seems like they are telling the whole truth when they say you can view a 4K virtual screen on this - there is enough resolution headroom
That said, the lack of FOV is suspicious. Between that, the lack of proper VR game demos and the focus on virtual monitors, I get the feeling this headset will have poor FOV traded for sharpness across the whole image and reduced nausea
> 23 million is comfortably more than 4K resolution per eye, putting this at one of if not the highest resolution of any headset
But still at a density (pixels/degree) lower than my $70 4K display at normal viewing distance.
VR companies are always so damn excited about their innovations that allow a headset to display text at a fraction of the fidelity of a display that costs almost two orders of magnitude less.
I get that the innovation is mostly in the rest of the headset, but companies really need to stop skimping on the display resolution.
> I get the feeling this headset will have [...] sharpness across the whole image
One can hope.
I mean it's not skimping, it's right at the limits of our technological capability. VR is weird in that once you cross a certain pixel density, no further improvements will matter because the eye won't be able to resolve the image better. But until you get there, it's much more limited.
The cross-over point AFAIK is about a 16K screen resolution (per eye) - i.e. at that point a screen in a VR helmet is "retina" and you won't see pixels no matter what.
It's just that's an enormous number of pixels, in a tiny surface area, and a colossal amount of data to move.
> VR is weird in that once you cross a certain pixel density, no further improvements will matter because the eye won't be able to resolve the image better.
Can people stop saying this? I can clearly see every individual pixel of my 4K display. This headset is not even close to the limit of visual resolution. It doesn't matter if 16k is the limit of the retina if the headset is only 4k per eye anyway, that's almost 2 orders of magnitude. Much like the difference in price between this headset and a much sharper 4K display.
I get that it's technologically impressive compared to nothing, and I get that the main selling point is motion, not resolution. But until I can comfortably read text on a simulated 4K display, it won't be impressive to me.
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