Comment by keyle
3 years ago
It existed, a startup that went under, was fully macOS native. I think this was it, "quill".
https://9to5mac.com/2021/02/23/quill-chat-team-messaging-iph...
3 years ago
It existed, a startup that went under, was fully macOS native. I think this was it, "quill".
https://9to5mac.com/2021/02/23/quill-chat-team-messaging-iph...
> It existed, a startup that went under, was fully macOS native. I think this was it, "quill".
I remember that. I wonder why it didn't take off ...
I wasn't intending to make an economically successful chat application. I just want something to point at whenever someone goes "Of course it has to be electron-like; how else are you going to make it cross-platform?"
I want to demonstrate that, yes, you can have fast cross-platform applications without much more effort than going with electron-type designs.
I want to show the source code for it, I want to have a reasonably easy to follow explanation of that source code, and I want it to be reasonably low-effort.
I'm with you on that one. I actually have a prototype full SwiftUI and Swift server as well (Vapor). Hit me up if you make progress!
I won't be doing it anytime soon (working on an MVP at the moment, in between gigs).
But, if you send me your email (lelanthran at gmail dort com), I'll put it into my notes so that when I have something to demonstrate you'll be the first to see it :-)