← Back to context

Comment by CSSer

2 years ago

This is more a question of curiosity than one of judgment: why does it take so long to load? I guess I expected it to be very fast because of the relative simplicity. Forgive me, I know nothing about Godot or Unity. This is still very cool.

Cross-compilation to webassembly doesn't typically produce small binaries at this point (although it's possible to make small webassembly programs, compiling arbitrary C code to wasm results in large binaries).

As a gamedev in Unreal Engine since 2014, this is my only feedback. The demo took way too long to load I almost gave up.

It took less than a second to load for me (on Firefox). I was actually impressed with the loading speed since it usually takes 10-15 seconds for Unity's Webplayer to load.