Comment by orbital-decay
2 years ago
It's because you can run native Windows games on Linux with very few issues nowadays, not because developers started porting their games to Linux more often.
Not supported games are mostly online multiplayer ones, and are using extremely intrusive anticheat rootkits. Fortnite is a great example of that. Anticheat devs refuse to support Linux for obvious reasons (too many ways to escape the rootkit).
Your both right. The answer for how you're both right is Proton. Many more game makers started testing their games on Linux in Proton/Wine/Steam to make sure they run on Steam Deck (and other Linux), but they (mostly) aren't native builds.
I wonder how many gamers now run both Windows and Linux. I bet it's a high percentage of Steam Deck owners. ~100% of Steamdeck owners run Linux (they have a Steam Deck), but some proportion of those, which I'm guessing is fairly large, also has a Windows gaming rig.
The steam deck effect is growing and I hope it keeps going.