Comment by zorkian
1 year ago
Yeeeep. I usually end up creating isolated grids with circuit networks and banks of capacitors to make it so the power production (and fuel production to feed it) can never shut down...
Dyson Sphere Program (an amazing factory builder game, if you haven't tried it) has similar problems -- but no circuit networks. I haven't yet figured out how to make a robust power generation system that doesn't rely on just alerting the operator that something is going wrong...
Yeah, I've recently started another run of Space Ex.
Currently have an isolated grid with some solar/batteries for enough boilers to kick start everything.
As I scale, I'll be using a circuit network to set up a steam battery that'll be able to kick start everything and take the hit on surges of power requirements (looking at you Coronal Mass Ejections).
Getting offtopic but I found Mindustry to be a super fun variation of Factorio due to the more adversarial campaign.