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Comment by hipadev23

1 year ago

They're both inspired by Little Alchemy 1 & 2, PopCap's Alchemy, or if we really squint, The Incredible Machine from 1993.

https://en.wikipedia.org/wiki/The_Incredible_Machine

You have to reallllly squint to see Incredible Machine in these. These are basic associations, not physical interactions. The closest you get to IM is "what happens if I stick these two things together" but it's more guessing and less input output.

In IM, you know what each thing does and see the output of each action, so you can iterate: placement, angle, special attributes like fire or light. It's not just stack two possibly related icons to see what you get. With these you either know the association exists or you're doing conceptual guesswork. There's no testing and iterating on a hypothesis, at a point once all known associations have been exhausted, iteration looks like permutation.

OH GOD THANK YOU! I was playing this on a Packard Bell Windows '95 PC with integrated loud speakers and a mic. Super high tech for the time.

BUT: The German-language full version of that game had been pre-installed in the Start Menu (?!), so if you deleted the start menu entry by accident, you'd need to reinstall Windows to get that game back. Or at least, that was young me's solution to the problem.

wow, I totally forgot, thanks! I remember playing that game or a derivative, I think on my father's 386 sometime around 1995?