Core Haptics [0] my friend. It's been a staple for mobile game dev for a while. It also happens to work on the trackpad on macos. But please don't. I'm sure apple would probably veto the idea as well.
On the contrary, I doubt Apple would reject an app for this. CoreHaptics are there for unlimited use in e.g. gaming and this HDD toy app is basically the same use case as gaming.
If Apple wasn't keen on it, they would limit the macOS taptic engine APIs similar to how they do on watchOS.
Back in the day I had an AST 386 with a Miniscribe full height 40MB drive. When it was being accessed steadily, you could actually see the desk shaking. It wasn't as bad on my earlier computer that only had a half-height ST225.
Now that's got me wondering if you could replicate that through the haptic feedback component of e.g. MacBook trackpads.
I assume you could in theory? While in reality, there's probably no way for user software to access that part of the hardware directly?
Core Haptics [0] my friend. It's been a staple for mobile game dev for a while. It also happens to work on the trackpad on macos. But please don't. I'm sure apple would probably veto the idea as well.
[0] https://developer.apple.com/documentation/corehaptics/
On the contrary, I doubt Apple would reject an app for this. CoreHaptics are there for unlimited use in e.g. gaming and this HDD toy app is basically the same use case as gaming.
If Apple wasn't keen on it, they would limit the macOS taptic engine APIs similar to how they do on watchOS.
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Back in the day I had an AST 386 with a Miniscribe full height 40MB drive. When it was being accessed steadily, you could actually see the desk shaking. It wasn't as bad on my earlier computer that only had a half-height ST225.
Could?
I've got a NAS with five HDDs on my desk right now, you bet I can feel that when it goes thrashing.
And hear them amplified through the sides of your "mini tower" case.
I could smell this sound