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Comment by elawler24

2 years ago

You also have to buy all apps through Apple's app store to natively download to a device. The Digital Markets Act addressed something similar, requesting that developers can sell through alternate marketplaces. Apple came back with a proposal to (1) stick with the status quo with 30 percent commission on sales, (2) reduce commission to 17 percent with a 50 cent charge on downloads over a million, (3) sell through a competing app store and pay the download fee every time. (https://www.nytimes.com/2024/03/04/technology/app-store-euro....)

I've designed several apps (Fitstar, Fitbit, theSkimm) that were dependent on the Apple ecosystem. While it's a huge tax to comply with their rules, they also do a TON to help developers succeed, especially early on. They maintain components, provide developer tools, build entire languages, design new paradigms, and ensure quality. I've had a respect for the tax on a service they provide to both developers and end users. At this point though - they're acting as a monopoly, and it feels anti-competitive.

It's not just the developer tax that's a problem. Hiding behind a veil of privacy also doesn't forgive the introduction of "dark pattern" end user experiences - such as the inability to have a group chat with non Apple users. And no non-Apple share links on Apple Photo albums. These create digital "haves" vs "have-nots" - and not everyone in the world can afford to buy physical Apple devices. There must be protocols that allow information to be more interoperable so people have optionality and control over their digital identities.