Comment by skydhash
2 years ago
> Never had a $2000+ laptop that couldn't connect with more than 2 monitors without an expensive DisplayLink dock and drivers
Hardware limitations that were told at launch.
> Rendering on non-Apple external monitors sucks;
It works fine with my old Dell FHD and my current 4k LG.
> Terrible with system font scaling
Apple does not do system font scaling, it applies scaling to the whole UI, not separate elements.
> Can't tab cycle through minimized windows
Different windows management model. You tab cycle through applications, and you backquote cycle through open windows. Minimized windows go to the dock.
> Windowing system sucks compared to Windows
Again above. Windows sizing is a specific concept in Mac OS interface model and there's rules that you can apply to it. I understand the OS not wanting to interfere much with that.
> I ship a PWA for one of my apps and by far Safari is the one that has the most issues with updating
I've not seen your code so I can't say much. But most people who complain about Safari really want Chrome's non-standard API to exists in Safari too.
Sure, but still silly that even an 8 year old Dell can drive 3 monitors without issue. And clearly, the hardware CAN do it since attaching it to a DisplayLink dock and adding a driver works. Fundamentally, the GPU is capable of doing it.
Oh it definitely works, but using Chrome on Windows, everything is super crisp on the same exact monitor whereas there is a noticeable softness on macOS
Yeah, an inferior one. The minimized windows go to the dock and are inaccessible by keyboard. This is clearly a flaw.
I'd argue that, you know, the purpose of the graphical user interface system in an OS in the context of UX at a very fundamental level is managing windowing.
Works fine in Firefox and it's just using Vite PWA; really basic, standard PWA templates. Nothing special.