Comment by TulliusCicero
9 months ago
> Unity is so good and quite affordable, basically there’s zero upfront risk of using it.
Other than the absurd license changing shenanigans they tried to shove through recently. Hopefully they learned their lesson.
Unity learned that they have to turn the temperature up slower. They kept the new license that everyone was mad about but just made it so you can keep your current license if it's cheaper for you. No doubt they'll be tweaking these values over time.
It was changed to being able to keep the old license if you don't upgrade to Unity 6 or beyond. They added 2.5% revenue share as an option to the flat runtime fee to make sure you can't end up in a situation where you are losing money per user just from the runtime fee alone. Unity by default charges for whichever ends up cheaper.
https://unity.com/pricing-updates
Yeah, that's definitely a concern I have. Well, projected concern I guess, I'm using Godot myself rather than Unity, mostly because I found Unity way more confusing when I tried to learn it. But not needing to worry about licensing with Godot is certainly a nice bonus.