Comment by Nevermark
9 months ago
The TLDR I got from that: Normal coding has two concerns:
1. What behavior do I want?
2. How am I implementing that behavior?
Experimenting with #1 is slowed down by the current end point of #2. Sometimes not at all, sometimes a lot, depending on luck and how #2 anticipated the class of experiment I am trying.
Rust adds:
3. How can the implementation code be organized so its stringent safety checks are validated?
Now experimenting with #1 is complicated by two dimensions of design history instead of one. And the latter dimension being two steps of abstraction/design-dependency away from concern #1, is going to be very brittle.
Never used Rust, but that sounds painful.
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