Comment by Xeamek
9 months ago
As for ECS, it's not really about upsides or downsides. It's about the fact that Rust effectively forces You to use ECS everywhere, because 'normal' game objects interacting won't fly under borrow checker.
And no matter how many upsides ECS can have, being forced to use it everywhere, rather when You want to, is the painfully part.
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