Comment by darkteflon
9 months ago
Yeah, this is the bit that stood out for me, too.
Does anyone knowledgeable here have a sense for whether there are any insurmountable roadblocks to bringing hot reload to Godot?
9 months ago
Yeah, this is the bit that stood out for me, too.
Does anyone knowledgeable here have a sense for whether there are any insurmountable roadblocks to bringing hot reload to Godot?
Godot 4 already has hot reloading.
Not for shaders while the game is running? https://github.com/godotengine/godot-proposals/issues/5269
For testing shaders you can use the editor, at least.
Hmm so it reloads godot-rust/gdext while the Godot environment is running (recentish new feature), but can it also reload while the game itself is running?
I should really give it a shot..