Comment by Animats
9 months ago
There's a lot going on. Someone is doing a new third party viewer, Crystal Frost, in Unity. Linden Lab has a mobile viewer in alpha test. Rendering is PBR now for new objects. There are mirrors! Content upload is moving to glTF, to be compatible with everybody else. Voice is switching from Vivox to WebRTC. Game controller support is in test. New users get better avatars. The dev staff is larger.
None of this is yet increasing Second Life usership much, but it remains the best metaverse around.
I thought the metaverse thing was going to be bigger. Meta spent so much money to produce so little.
> There's a lot going on.
I'd like to use the opportunity to ask: What happened during the covid pandemic? I haven't heard/read anything about second life during the pandemic even though this was probably a once-in-a-lifetime opportunity?
Are there any news sources that you can recommend to keep an eye on second life, because it doesn't seem that it gets that much press coverage?
> What happened during the COVID pandemic?
Usage went up about 10%, and then leveled off. Logged in right now, at 0020 PDT: 32084 users. Varies between 30,000 and 50,000 around the clock.
> News sources
* https://modemworld.me/
* https://ryanschultz.com/