Comment by bvssvni
9 months ago
I tried to get Jonathan Blow engaged in the Rust RFC process to improve productivity for gamedevs. However, he thought it was a better idea to start working on his own language (Jai).
When I did some research for the Piston project, I learned that there was a productivity technique called "meta parsing" which was used in late 60s to develop the first modern computer. This was before C. The language was Tree-Meta. Viewpoint Research Institute upgraded it to OMeta.
I thought OMeta was too complex, so I developed Piston-Meta, an alternative for Rust using a simple data structure: Start node, end node, text, bool and f64.
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